Here are some development screenshots for the Tiny Room construction project. Everything here is a Work In Progress, and some thing might have changed between this and the final product.
I used many of the tools available in Autodesk Maya, such as the bevel tool and the combine tool, in order to create the model pictured above.
Edit: (30/3/2021) I have imported it to Unreal Engine. I had some troubles in terms of getting the room to work (my character would spawn on top of the room and not inside the room, but I fixed that by enabling Complex Collision.)
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